Miyamoto Says Nintendo Will Avoid Using AI in Games – Gamer Web

Miyamoto Says Nintendo Will Avoid Using AI in Games

Shigeru Miyamoto, the long-time Nintendo designer behind franchises such as Mario, Donkey Kong and The Legend of Zelda, said the company does not intend to incorporate generative artificial intelligence into its games, telling The New York Times that Nintendo prefers to pursue a different path.

Shigeru Miyamoto, Nintendo veteran and creator of Super Mario Bros., in a portrait
The creator of Super Mario Bros. is one of the most respected figures inside the Japanese company — Image: Reproduction/Nintendo

Company leadership aligns on technology stance

Miyamoto’s position echoes comments made in July by Nintendo president Shuntaro Furukawa, who said the company is open to technological developments but will focus on delivering value that is uniquely Nintendo and cannot be created by technology alone.

“It may seem that we are going in the opposite direction just to be opposite, but actually it is about finding what makes Nintendo special,” Miyamoto told the newspaper. He added that when broad industry conversations turn toward AI, many follow the same direction — and Nintendo chooses to go a different way.

Nintendo’s strategy and market performance

Nintendo has long emphasized gameplay, fun and exclusive titles rather than competing solely on hardware power. That approach has paid off commercially: the Switch has outsold consoles such as the PlayStation 4, PlayStation 5, Xbox Series S/X and Xbox One, according to the reporting included in the original article.

A montage of Nintendo franchises and characters representing the company's major franchises
Nintendo built its business on powerful franchises — Image: Nintendo/Disclosure

Wider industry momentum toward AI

Outside Nintendo, many companies in the games industry are actively pursuing AI integration. Electronic Arts CEO Andrew Wilson has said that AI will play a central role in game development and could become a core part of the business (#L1).

Nvidia has demonstrated ways generative AI might enhance future gaming experiences, for example by enabling open-world titles with thousands of nonplayer characters that exhibit more varied, lifelike interactions and dialogues.

Asad Qizilbash, head of PlayStation Productions, has argued that AI-driven features matter particularly to Generation Z and Alpha players, who expect personalization across experiences.

Microsoft is reportedly developing an AI chatbot for Xbox owners to handle Game Pass account issues, refunds and to offer game suggestions, the reporting adds. These details were published by The New York Times (#L2).

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