Rocksteady Studios announced it is developing a game based on DC’s Suicide Squad and teased further details set to be revealed on August 22. The studio posted a suggestive image that implies the game may pit the Suicide Squad against the Justice League.
Teaser implies face-off with Justice League
In a post on the studio’s official Twitter account, Rocksteady shared a symbol placed on the back of a shaved head that clearly displays Superman’s emblem, fueling speculation that the Suicide Squad will confront members of the Justice League in the new game.
Official reveal scheduled for August 22
So far the information remains speculative, based primarily on the studio’s cryptic image. Rocksteady promised an official presentation on August 22, when it is expected to disclose concrete details about the title, including the platforms it will support.
Although Rocksteady has not confirmed platforms, the studio’s announcement suggests the game will likely be available for current-generation consoles such as PlayStation 5 and Xbox Series X.
Rocksteady’s return after several years
The Suicide Squad project marks Rocksteady’s first major sign of a new game since 2016’s Batman: Arkham VR. Fans of Rocksteady’s Batman work had been waiting for an update on the studio’s next project since then.
Related Batman projects
Separately, an interactive Batman animated film titled Batman: Death in the Family will allow viewers to make choices that shape the story, in a format similar to Black Mirror: Bandersnatch. Based on the 2010 animated feature Batman: Under the Red Hood, the interactive release will let audiences decide whether Robin lives or dies.

The interactive animation will be comprised of five shorts and is slated for release in October in both Blu-ray and digital formats. Viewers will use their remote controls to select the direction of the plot.
Creative intent behind the interactive film
Producer, director, and writer Brandon Vietti described Batman: Death in the Family as a comic book brought to life. He said the team aimed to give audiences meaningful choices that could produce unexpected—and possibly regrettable—outcomes, encouraging viewers to weigh their decisions.


