Sony unveils QSSR upscaling for standard PS5 – Gamer Web

Sony unveils QSSR upscaling for standard PS5

Sony introduced Quick Spectral Super Resolution (QSSR), a new AI-based upscaling technology that will be available on the standard PlayStation 5 and offered to developers across the PlayStation ecosystem. The company says QSSR is an evolution of its image reconstruction tools and aims to improve visual quality on non‑Pro consoles.

First games to adopt QSSR

The initial titles to receive QSSR as an additional graphics option are Marvel’s Wolverine and Ghost of Yōtei, both of which will be updated to include the new upscaling feature.

How QSSR affects image quality and performance

Upscaling systems render games internally at lower resolutions and reconstruct the image to a higher output resolution, allowing developers to balance visual fidelity with performance. QSSR is designed specifically to enhance temporal stability and the reproduction of fine details.

An analysis by Digital Foundry described the technology’s potential as “notable.” In Marvel’s Wolverine, that assessment noted improved temporal stability, increased detail levels, and fewer visual artifacts—especially in moving elements. In Ghost of Yōtei, reviewers observed a less pronounced change, attributed in part to that game’s already strong image quality prior to QSSR implementation.

Relation to PSSR on PS5 Pro

PlayStation controller and game scene demonstrating enhanced image clarity
Image showing PlayStation promotional artwork; credit: PlayStation/Divulgação

QSSR should not be conflated with PlayStation Spectral Super Resolution (PSSR), the image reconstruction system used on the PS5 Pro. Sony continues to position PSSR as its primary reconstruction solution, while QSSR brings some of the advances from that work to the standard PS5.

Mike Fitzgerald, head of technology at Insomniac Games, said QSSR provides greater clarity and stability in Marvel’s Wolverine, helping to emphasize details in busy environments. Jasmin Patry, lead rendering engineer at Sucker Punch, highlighted the feature’s improved stability in reproducing small details of characters and environments.

Availability for developers

Sony plans to make QSSR broadly available to developers across the PlayStation platform. With Marvel’s Wolverine and Ghost of Yōtei serving as the first implementations, Sony expects additional titles on the standard PS5 to adopt the technology over time.

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