Since January, more than 50 videogames have been discontinued or had key online services shut down in 2026, leaving many titles effectively unplayable. Anthem’s servers went offline on January 12, removing the only way to play the game because it lacks an offline mode; the title remained listed for sale at up to R$ 200 in some digital stores.
Scope of shutdowns this year
A survey compiled by the newsroom identified 49 games that became unplayable in 2026 and several others whose online support has been ended or will be removed. Announcements were often limited to brief Discord posts or short storefront notices, rather than extended public explanations.

The shutdowns include a mix of high-profile projects and smaller releases. Anthem drew widespread attention, while Highguard, a major pick at The Game Awards 2025, lasted only 45 days after launch. Many titles for older platforms—PlayStation 3 and 4, Xbox 360 and One—had servers switched off either because of discontinued hardware support or as a cost-cutting measure.
Games confirmed discontinued in 2026
The list of titles the survey recorded as already discontinued or rendered unplayable in 2026 includes:
- Anthem — January 12
- Warlander — January 20
- The Sims Mobile — January 24
- OUTLAWED — February 21
- Puppet Master: The Game — February 25
- Supervive — February 25
- Armored of Doom — February 28
- Football Club Manager 26 LIVE — February 28
- The Palace of Unrest — February 28
- Dreams of Remains — March 1
- Orake Classic — March 1
- Chronicles of the Celestial Way — March 12
- Highguard — March 12
- King Arthur: Legends Rise — March 12
- Occupy White Walls — March 16
- The Last Player: VR Battle Royale — March 20
- Made Beaver — March 30
- PUBG: Blindspot — March 30
- World Boss — March 30
- Escape Point — March 31
- Eldegarde — March 31
- WBSC eBaseball: Power Pros — March 31
- Black Stigma — April 1
- Rift Investigations — April 4
- Frenzies — April 7
- King of Meat — April 9
- Pandemic Express — April 21
- Tsukuyomi: The Divine Hunter — April 22
- R2BEAT — April 23
- Vampire: The Masquerade – Bloodhunt — April 28
- Dragon Arena — April 30
- Raid One: 1 vs 5 Online Boss Battle — April 30
- Warhammer 40.000: Warpforge — April 30
- Bobcos — May 1
- Faehnor Online — May 4
- Tombstone MMO — May 5
- THE CUBE, SAVE US — May 7
- Shi Xiakeng’s Dark Cuisine — May 16
- Village Heroes — May 18
- DUST 2 Online — May 20
- Warface: Clutch — May 27 (PC), August 25 (consoles)
- Rec Room — June 1 (PlayStation) and June 8 (Xbox)
- Spellcasters Chronicles — June 19
- Holoearth — June 28
- The Elder Scrolls: Blades — June 30
- Legend of Heavenly Destiny — July 12
- Skyworld: Kingdom Brawl — July 11
- League of Angels – Heaven’s Fury — July 7 (exact date to be confirmed)
- Hawked — September 7
In addition to fully cancelled titles, several games lost online support while retaining offline or local multiplayer functionality. Examples include Granblue Fantasy: Versus, WWE 2K24 and NBA Live 19, which dropped online features; Project CARS 3 and other games were removed from digital storefronts, though offline modes or local play remain available where applicable.
Titles scheduled for shutdown later in 2026
A small but notable group of games already has announced end-of-service dates for later this year. The list includes:
- Final Fantasy VII Ever Crisis — October 6
- Champions Tactics: Grimoria Chronicles — October 30
- Destruction AllStars — November 25
- Firewall Ultra (PSVR2)
Destiny 2 update pause and uncertainty

On May 21, Bungie announced that Destiny 2 will no longer receive updates as the studio focuses on an upcoming, unannounced project. Bungie said the shift reflects the studio’s priorities but did not provide any timeline or plans to retire Destiny 2’s servers.
There is currently no announced schedule or rumor indicating a specific shutdown date for Destiny 2. Still, given the wave of service terminations this year, observers note that a final closure remains possible in the future despite Bungie’s statement that there are no plans for a definitive shutdown at this time.
Protect Our Games Act stalls in California Senate
The Protect Our Games Act (AB 1921) is a California bill that would require game companies to either provide an update enabling continued play of purchased games after official servers are shut down or offer full refunds to buyers. The measure is linked to the Stop Killing Games movement, which advocates preserving games after they are taken offline.
AB 1921 passed the California Assembly in May and advanced to the state Senate for debate. However, the bill failed to secure the necessary committee support on June 29, receiving 4 votes in favor, 3 against and 4 abstentions—insufficient to advance and preventing another vote before 2027.
Even if revived later, the bill would apply only to games released from 2027 onward, leaving many currently available titles unprotected and at risk of becoming permanently unplayable.


